Too many pilots?

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US95 Waldo P XO
Posts: 69
Joined: Sat Jan 23, 2010 8:44 am

Re: Too many pilots?

Post by US95 Waldo P XO »

Salute Willi

The one drome thing, I think was one of the keys to this format. Once its dead it cost that team 3 point every time they have to restart, rearm and the like. It makes defence a bigger part of the game.


Waldo!!
PatGarrett
Posts: 269
Joined: Thu Feb 11, 2010 3:56 pm
Location: Jus' this side o' hell...

Re: Too many pilots?

Post by PatGarrett »

...was a fun time, Kudos Waldo !....but as mentioned, a second drome may be "the ticket"...think....that not only provides the opposing force with yet another drome target (ya, we ran out), but it allows the home team to sacrifice fly time vs the 3 point penalty....all strategy there...think this....place the second (or backup drome) towards the rear....it cannot be used until main drome is downed or hard....hmmm ?.....
And there was a great turnout !....may want to speak to someone like J9 Muttley about perhaps procuring their server so that more could fly......although, I had a good ping, and good FPS thoughout...which I cannot say same for the Redux funday server, lol....NET flash 10x per minute, and a ping of 109.....*rollseyes*...
I for one shall be in THIS war on the weekends !....

...*S* !!!, and GJ !!!!....

>>Garrett
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